— by Aghekyan, I know it from ❐ Designing for Replayability﹕ Designing a game with a simple gameplay loop for the purpose of being replayable
- also tastes like ⁓ you want a pressure cooker
- calling it periodic dilemma generator
— by Aghekyan, I know it from ❐ Designing for Replayability﹕ Designing a game with a simple gameplay loop for the purpose of being replayable